Rank 5 Walkthrough

Your goal for Rank 5 is to build the Craftsman's Cottage Masterpiece!

Rank 5 is considered as one of the most difficult ranks in MLN. While the steps to follow are simple enough, collecting the items required can be difficult and time-consuming.

New Friends

 * Bur O Crat
 * Connie Crete
 * Dip Gimlet
 * El Ectric
 * Ron Roofer

Orange Mixing Truck Module

 * Trade Bur O Crat 30 Green Bricks for a Digging Fine Receipt.
 * Mail Connie Crete the Digging Fine Receipt. Receive the Orange Mixing Truck Module Blueprint.
 * Build the Orange Mixing Truck Module and put it on your page. This module costs four Tires, an Engine, ten Yellow Bricks, and 50 Red Bricks.
 * On your page, click on your Orange Mixing Truck Module (shows UP arrow and '+' sign) to load five Red Bricks with five Yellow Bricks.
 * The Orange Mixing Truck Module will generate an Orange Brick per day, up to 20 Orange Bricks per load.

Join the P.O.S.

 * Follow the P.O.S. Walkthrough instructions.

Nails
You will need to build at least one of the following Modules to obtain Nails. But, as you will require the help of others to build and click on these modules to receive the required items, you can help your friends by building and placing these on your page.

Pet Golem Module

 * Trade Connie Crete five Orange Bricks for the Pet Golem Module Blueprint.
 * Build a Pet Golem Module and put it on your page. This module costs ten Orange Bricks and ten Purple Bricks.
 * Earns a Nail per day and has a chance to send a Gypsum to a random friend of the module's owner.

Pet Water Bug Module

 * Trade Dip Gimlet five Orange Bricks for the Pet Water Bug Module Blueprint.
 * Build a Pet Water Bug Module and put it on your page. This module costs ten Orange Bricks and ten Green Bricks.
 * Earns a Nail per day and has a chance to send a Pipe to a random friend of the module's owner.

Pet Ball Lightening Module

 * Trade El Ectric five Orange Bricks for the Pet Ball Lightening Module Blueprint.
 * Build a Pet Ball Lightening Module and put it on your page. This module costs ten Orange Bricks and ten Blue Bricks.
 * Earns a Nail per day and has a chance to send a Loose Spark to a random friend of the module's owner.

The Foundation

 * Trade Bur O Crat ten Orange Bricks for a Form 20B.
 * Mail Connie Crete the Form 20B. Recieve the Pourman's Apprentice Gallery Module Blueprint.
 * Build the Pourman's Apprentice Gallery Module and put it on your page. This module costs five Orange Bricks.
 * After 100 clicks on your Pourman's Apprentice Gallery Module you will receive the Foundation License.
 * Mail Bur O Crat the Foundation License. Receive a Foundation Permit.
 * Mail the Foundation Permit to Connie Crete. Receive the Cottage Foundation Blueprint.
 * The Pet Golem Module may send a Gypsum to a random member on the Module owner's friendlist when clicked.
 * Build a Cottage Foundation. This item costs 50 Gypsum, twenty Orange Bricks, and twenty Purple Bricks.

The Plumbing System

 * Trade Bur O Crat ten Orange Bricks for a Form 20B.
 * Mail Dip Gimlet the Form 20B. Receive the Plumber's Apprentice Factory Module Blueprint.
 * Build the Plumber's Apprentice Factory Module and put it on your page. This module costs five Orange Bricks.
 * After 100 clicks on your Plumber's Apprentice Factory Module you will receive the Plumbing License.
 * Mail Bur O Crat the Plumbing License. Receive a Plumbing Permit.
 * Mail the Plumbing Permit to Dip Gimlet. Receive the Cottage Plumbing Blueprint.
 * The Pet Water Bug Module may send a Pipe to a random member on the Module owner's friendlist when clicked.
 * Build a Cottage Plumbing. This item costs 50 Pipes, twenty Orange Bricks, and ten Purple Bricks.

The Electrical System

 * Trade Bur O Crat ten Orange Bricks for a Form 20B.
 * Mail El Ectric the Form 20B. Receive the Electrician's Apprentice Gallery Module Blueprint.
 * Build the Electrician's Apprentice Gallery Module and put it on your page. This module costs five Orange Bricks.
 * After 100 clicks on your Electrician's Apprentice Gallery Module you will receive the Electrical License.
 * Mail Bur O Crat the Electrical License. Receive a Electrical Permit.
 * Mail the Electrical Permit to El Ectric. Receive the Cottage Electrical System Blueprint.
 * Loose Sparks
 * The Pet Ball Lightning Module may send a Loose Spark to a random member on the Module owner's friendlist when clicked.
 * You have a chance to win twenty Loose Sparks from a Concert I Arcade Game or a Concert II Arcade Game.
 * You have a chance to win five Loose Sparks from a Destructoid Arcade Game.
 * Build a Cottage Electrical System. This item costs 50 Loose Sparks, twenty Orange Bricks, and twenty Purple Bricks.

The Roof

 * Trade Bur O Crat ten Orange Bricks for a Form 20B.
 * Mail Ron Roofer the Form 20B. Receive the Framer's Apprentice Factory Module Blueprint.
 * Build the Framer's Apprentice Factory Module and put it on your page. This module costs five Orange Bricks.
 * After 100 clicks on your Framer's Apprentice Factory Module you will receive the Roofing License.
 * Mail Bur O Crat the Roofing License. Receive a Roofing Permit.
 * Mail the Roofing Permit to Ron Roofer. Receive the Cottage Roof Blueprint.
 * The Lumber Mill Module generates fifteen Lumber per day.
 * See the Additonal Activities section for information on earning Nails.
 * Build a Cottage Roof. This item costs twenty Lumber, 50 Nails, Gypsum, twenty Orange Bricks, and ten Green Bricks.

The Masterpiece

 * Trade Ron Roofer thirty Purple Bricks for the Craftsman's Cottage Masterpiece Blueprint.
 * Build the Craftsman's Cottage Masterpiece. This masterpiece costs 100 Nails, a Cottage Foundation, a Cottage Plumbing, a Cottage Electrical System, and a Cottage Roof.
 * Congratulations! You have just reached Rank 6. You've earned it!